Section 1: Introduction. 1. Introduction to Social Touch in Human?Robot Interaction. Section 2: System Development for Social Touch Interaction. 2. Development of Fabric Sensor System toward Natural Pre?touch and Touch Interaction. 3. Application of Fabric Sensors for Soft Robot Hand for Positioning an Object without Touching It. 4. Wearable Tactile Sensor Suit for Natural Body Dynamics Extraction: Case Study on Posture Prediction Based on Physical Reservoir Computing. 5. S?TO: An Android Platform for Social Touch Interaction. Section 3: Modeling Pre-touch Proxemics. 6. Implementing Pre?touch Reaction Distance around Face for a Social Robot. 7. Implementing Pre?touch Reaction Distance around Upper Body Parts for a Social Robot. 8. Comparison of Pre?touch Reaction Distance between Physical and VR Environments. Section 4: Interaction Design for Touching and Being Touched. 9. Understanding Natural Reaction Time toward Touch. 10. Communication Cues Effects in Human?Robot Interaction. 11. Gaze and Height Design for Acceptable Touch Behaviors. 12. Designing Touch Characteristics to Express Simple Emotions. 13. Modeling Touch Timing and Length to Express Complex Emotions. Section 5: Behavior Change Effects in Human?Robot Touch Interaction. 14. Robot Hugs Encourage Self?disclosures. 15. Audio?Visual Stimuli Improve Both Robot’s Hug Impressions and Stress?Buffering Effects. 16. Praise with Tactile Stimulus Increases Motivation. 17. Understanding Self?Touch Behaviors and Stress?Buffering Effects. 18. Mediated Hug Modulates Impressions of Hearsay Information. 19. Multi?modal Interaction through Anthropomorphically Designed Communication Medium to Enhance the Self?disclosures of Personal Information. Section 6: Applications of Social Touch Interaction. 20. A Minimal Design of a Human Infant Presence: A Case Study toward Interactive Doll Therapy for Older Adults with Dementia. 21. Interactive Baby Robot for Seniors with Dementia: Long?term Implementation in Nursing Home. 22. A Huggable Device Can Reduce the Stress of Calling a Stranger on the Phone for Individuals with ASD. 23. Viewing a Presenter’s Touch Affects the Feeling of Kawaii of Others toward an Object.
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