이미 소장하고 있다면 판매해 보세요.
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Chapter 1: The importance of using data in game development Chapter 2: Historical examples of using data to solve problems Chapter 3: Decision-making without (or against) data Chapter 4: Gathering or using data with minimal resources Chapter 5: Bad data examples and consequences Chapter 6: Introduction to Analytics Chapter 7: Analytics Methodology Examples Chapter 8: Introduction to UX Research Chapter 9: UX Research Methodology Chapter 10: UX Research Case Studies Chapter 11: Case Studies of using analytics and UX research data together Chapter 12: Conclusion: On AI and how to prepare for using data in game development |