|
Introduction I. The Lifelong Gamer 1. A History of Gamers Interview with Kent Neveu: A Lifetime of Play 2. One Hundred Million Ways to Play Guest Contribution by Julie A. Brown: The Importance of Context to Understand Aging Players 3. Endless Replay Guest Contribution by Brittne Kakulla: Where Passion Meets the Player II. To Age Well Is to Play Well 4. Never Too Old to Play Interview with Tracy Fullerton and Matthew Farber: What It Means to Read a Game Well 5. Disrupting Aging Guest Contribution by Leanne Chukoskie: The Paradox of Progress 6. You’ll Never Play Alone Guest Contribution by Miso Kim: We Just Need a Fourth 7. Lessons with a Loading Screen Interview with James Paul Gee: The Accidental Gamer Who Rewrote the Rules of Learning III: Making Games That Age Well 8. Age-Friendly Game Design Interview with Anastasia Miliano: A Puzzle Platform Built for Grandma Interview with Jeremy Ballenger and Dmitry Nozhnin: Playing for the Process 9. Built to Last Interview with Richard Lemarchand: Everything Goes into the Game 10. A Spoonful of Sugar Guest Contribution by Casper Harteveld: Boring for Everyone Except Its Players IV. The Future of Games 11. The Overlooked Market Guest Contribution by Joost van Dreunen: The Player in the Other Room 12. Press Start to Remember Interview with David Walgrave: Fun Games Are Made When Developers Have Fun Interview with Rand Miller: A World That Grows with You 13. An Age-Friendly Future Reading List: The Lifelong Arcade |