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Brief Contents
About the Authors and Radio Rex Preface Part I. Introduction 1. Introduction to Voice User Interfaces 2. Overview of Spoken Language Technology 3. Overview of the Methodology Part II. Definition Phase: Requirements Gathering and High-Level Design 4. Requirements and High-Level Design Methodology 5. High-Level Design Elements 6. Creating Persona, by Design 7. Sample Application: Requirements and High-Level Design Part III: Design Phase: Detailed Design 8. Detailed Design Methodology 9. Minimizing Cognitive Load 10. Designing Prompts 11. Planning Prosody 12. Maximizing Efficiency and Clarity 13. Optimizing Accuracy and Recovering from Errors 14. Sample Application: Detailed Design Part IV: Realization Phase: Development, Testing, and Tuning 15. Development, Testing, and Tuning Methodology 16. Creating Grammars 17. Working with Voice Actors 18. Sample Application: Developement, Testing, and Tuning 19. Conclusion Appendix Bibliography Index |