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Acknowledgements,
1. Introduction, 2.Understanding the Contemporary Theme Park: Theming, Immersion & Fandom, 3. Fandom, Brandom & Plandom: Haptic Fandom, Anticipatory Labour & Digital Knowledge, 4. Extending the Haunted Mansion: Spatial Poaching, Participatory Narratives & Retrospective Transmedia, 5. Of Mice and Minions: Hierarchy, 'Ani-embodiment' & 'Metonymic Celebrity' in the Theme Park Character Encounter, 6. Turkey Legs, Dole Whip and Duff: Consumables, Diegetic Paratexts, & 'Cult-Culinary' Objects, 7. Embodied Transmedia & Paratextual-Spatio Play: Consuming, Collecting & Costuming Theme Park Merchandise, 8. Replacing & Remembering Rides: Ontological Security, Authenticity & Online Memorialisation, 9. Conclusion: Ways Forward for Theme Park & Fan Studies, Index |