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Introduction, 1. Where Do I Start?, 2. The Video Game Industry, 3. Specializations, 4. Education and Training, 5. Feedback, 6. Networking and Events, 7. Building a Portfolio, 8. Finding a Job, 9. Applying for a Job, 10. The Interview, 11. Dealing with Rejection, 12. Contracts and Salary, 13. Working as a Game Artist: Day-to-Day, 14. Taking Care of Yourself, 15. What's Next?, Closing Words |