English
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1. A Revolutionary Gaming Platform
2. Games for Everyone, Anytime, Anywhere 3. Developing iPhone Games 4. Peeking Inside the iPhone Toolbox 5. Moving Images on a Small Screen--UIKit Controls 6. She Shoots, She Hits, She Scores! 7. Flipping Out and Sweeping Away with Core Animation 8. OpenGL Basics: Wrapping Your Head 9. Around the OpenGL AP 10. Putting It Together: Making a Game in OpenGL 11. The Next Steps: Atlases, Sprites, and Particles--Oh My 12. Introduction to Core Audio 13. Making Noise with OpenAL 14. 3D Audio--Turning Noise into Game Sound 15. Streaming: Thumping, Pulse-Quickening 16. Game Excitement 17. Networking for iPhone Games: Introductio 18. Going Head to Head 19. Party Time 20. Connecting with the Outside World 21. Putting It All Together: Now Comes the Fun Part |