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1. An Introduction to CEE HGS: Central and Eastern European Historical Game Studies 2. From Vampires to Partisans: Serbian Cultural Heritage in Video Games [Serbia] 3. The Heritage of Polish-Lithuanian Commonwealth in Polish Video Games [Poland] 4. Unearthing the Past: Historical Heritage of Post-USSR Ukraine in S.T.A.L.K.E.R.: Shadow of Chernobyl [Ukraine] 5. A Devious Archive: The Affective Historicity and Paratextual Russian Folkloristics of Black Book [Russia] 6. Realism in World of Tanks: From a World War II Simulator to a Celebrity Tombola [Belarus] 7. Hungeon Crawling: Reinventing the Hungarian Fairy Tale Tradition in Operencia: The Stolen Sun [Hungary] 8. “Sunrise, Parabellum.” The Crisis of State and the Individual in Disco Elysium [Estonia] 9. The Communist Tycoon: Simulating the Command Economy in Workers & Resources: Soviet Republic [Slovakia] 10. Czech and Slovak cultural heritage in video games. Case studies: Kingdom Come Deliverance, Hrot, and Felvidek [Czechia] 11. “Realistic but Humorous”: Finnish Army Simulator as a First-person Video Game on Finnish National Service [Finland] 12. Luxembourg 1867: Gaming Communities, Co-production, and Engagement with the Imagined Past [Luxembourg] |