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1장 Character Modeling Section 01-1 Standard Face Modeling Section 01-2 Male Face Modeling Section 01-3 Female Face Modeling Section 01-4 Female Body Modeling[Editable Mesh Modeling] Section 01-5 Male Body Modeling[Mesh Modeling] Section 01-6 손 만들기 Section 01-7 Render(그 이후의 작업) 2장 Mechanic Robot Modeling Section 02-1 들어가며 Section 02-1 Main Modeling 3장 Monster Modeling을 통한 Character Setting Section 03-1 들어가며 Section 03-2 Character Setting Section 03-3 Monster Modeling Section 03-4 Character Studio를 사용한 Character Setup 4장 Animation을 위한 Character Setup Section 04-1 Animation을 위한 Character Setup 5장 외부 Renderer로 Quality 올리기 Section 05-1 Vray Renderer Section 05-2 기본 예제를 이용한 Final Render 이해하기 6장 max에서의 폭파 효과 Section 06-1 Source를 이용한 방법 Section 06-2 Plug-in(AfterBurn)을 이용한 폭파 효과 7장 Editing(영상 편집) Section 07-1 Editing(영상 편집) Section 07-2 Project Section 07-3 Storyboard Section 07-4 Video Editing Section 07-5 Audio Editing Section 07-6 Make Movie Section 07-7 Codec(Co+Dec) Basic 8장 User Interface Section 08-1 User Interface Section 08-2 MaxScript의 활용 9장 Menu Bar Section 09-1 File Section 09-2 Edit Section 09-3 Tools Section 09-4 Group Section 09-5 Views Section 09-6 Customize 10장 Toolbar Section 10-1 Main Toolbar Section 10-2 Layer 11장 Modeling Section 11-1 Modeling Section 11-2 Shapes Section 11-3 NURBS Curbes & NURBS Surfaces 12장 Modifiers(변형자) Section 12-1 Modifier 적용 방법 Section 12-2 Selection Modifiers Section 12-3 Mesh Modifiers Section 12-4 Animation Modifier Section 12-5 UV Coordinate Modifiers(UV 좌표 변형자) Section 12-6 Cache Tools Section 12-7 Subdivision Surfaces Section 12-8 Free Form Deformer Section 12-9 Parameteric Deformers Section 12-10 Surface Modifiers Section 12-11 Conversion Modifiers 13장 Mapping Section 13-1 Material Editor(재질 편집기) 14장 Animation Section 14-1 Characters Section 14-2 Animation Interface의 이해 Section 14-3 Animation Section 14-4 Track View Section 14-5 Hierarchy 15장 Particle & Effect Section 15-1 Particle System Section 15-2 Space Warp 16장 Helpers Section 16-1 Helpers Section 16-2 Atmospheric Apparatus Section 16-3 Manipulator 17장 Rendering Section 17-1 Lighting Section 17-2 Photometric Light Section 17-3 Advanced Lighting Section 17-4 Light Lister Section 17-5 Camera(Create>Cameras) Section 17-6 Rendering Section 17-7 Environment Section 17-8 Effects 18장 Reactor Section 18-1 Reactor Basic Tutorial Section 18-2 Reactor Advance Tutorial |