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Why This Isn't a Poker Book 1
Chapter 1 Life Is Poker, Not Chess 5 Pete Carroll and the Monday Morning Quarterbacks 5 The hazards of resulting 8 Quick or dead: our brains weren't built for rationality 11 Two-minute warning 16 Dr. Strangelove 18 Poker vs. chess 20 A lethal battle of wits 23 "I'm not sure": using uncertainty to our advantage 26 Redefining wrong 30 Chapter 2 Wanna Bet? 37 Thirty days in Des Moines 37 We've all been to Des Moines 41 All decisions are bets 44 Most bets are bets against ourselves 45 Our bets are only as good as our beliefs 47 Hearing is believing 49 "They saw a game" 56 The stubbornness of beliefs 59 Being smart makes it worse 62 Wanna bet? 64 Redefining confidence 67 Chapter 3 Bet to Learn: Fielding the Unfolding Future 75 Nick the Greek, and other lessons from the Crystal Lounge 75 Outcomes are feedback 78 Luck vs. skill: fielding outcomes 82 Working backward is hard: the SnackWell's Phenomenon 85 "If it weren't for luck, I'd win every one" 89 All-or-nothing thinking rears its head again 94 People watching 96 Other people's outcomes reflect on us 102 Reshaping habit 105 "Wanna bet?" redux 111 The hard way 114 Chapter 4 The Buddy System 119 "Maybe you're the problem, do you think?" 119 The red pill or the blue pill? 122 Not all groups are created equal 127 The group rewards focus on accuracy 132 "One Hundred White Castles … and a large chocolate shake": how accountability improves decision-making 135 The group ideally exposes us to a diversity of viewpoints 137 Federal judges: drift happens 141 Social psychologists: confirmatory drift and Heterodox Academy 145 Wanna bet (on science)? 149 Chapter 5 Dissent to Win 153 CUDOS to a magician 153 Mertonian communism: more is more 155 Universalism: don't shoot the message 160 Disinterestedness: we all have a conflict of interest, and it's contagious 164 Organized skepticism: real skeptics make arguments and friends 169 Communicating with the world beyond our group 172 Chapter 6 Adventures in Mental Time Travel 177 Let Marty McFly run into Marty McFly 177 Night Jerry 180 Moving regret in front of our decisions 186 A flat tire, the ticker, and a zoom lens 190 "Yeah, but what have you done for me lately?" 194 Tilt 197 Ulysses contracts: time traveling to precommit 200 Decision swear jar 204 Reconnaissance: mapping the future 208 Scenario planning in practice 213 Backcasting: working backward from a positive future 218 Premortems: working backward from a negative future 221 Dendrology and hindsight bias (or, Give the chainsaw a rest) 227 Acknowledgments 233 Notes 241 Selected Bibliography and Recommendations for Further Reading 253 Index 267 |
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