[외서]
Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environ
[ Paperback ]
[직수입양서]
Learning GDScript by Developing a Game with Godot 4: A fun introduction to programming in GDScript 2.0 and game development using the Godot Engine
[ Paperback ]
[직수입양서]
Articles on Adventure Game Engines, Including: Z-Machine, Inform, Tads, Professional Adventure Writer, the Quill, Adrift, Glulx, Hugo (Programming Lan
[ Paperback ]