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Introduction When Two Plus Two Equals Ten xv
Skill 1 Build Safety 1 1. The Good Apples 3 2. The Billion-Dollar Day When Nothing Happened 16 3. The Christmas Truce, the One-Hour Experiment, and the Missileers 27 4. How to Build Belonging 48 5. How to Design for Belonging 61 6. Ideas for Action 74 Skill 2 Share Vulnerability 89 7. "Tell Me What You Want, and I'll Help You" 91 8. The Vulnerability Loop 102 9. The Super-Cooperators 114 10. How to Create Cooperation in Small Groups 135 11. How to Create Cooperation with individuals 146 12. Ideas for Action 158 Skill 3 Establish Purpose 169 13. Three Hundred and Eleven Words 171 14. The Hooligans and the Surgeons 189 15. How to Lead for Proficiency 200 16. How to Lead for Creativity 215 17. Ideas for Action 227 Epilogue 237 Acknowledgments 245 Notes 249 Index 261 |
Daniel Coyle
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